Pokemon Legends Arceus – Revisited

Here lies before you the original review I did of Pokemon Legends Arceus, honestly I was gonna do a new one after deciding to replay it in it’s entirely semi recently. But re-reading my own work I felt this to be fairly comprehensive and most my original thoughts remain intact. However I endeavoured to add new pics if nothing else. A light overhaul much like the next gen upgrades of a game you’ve already played. But I will add a few more thoughts down at the bottom if you wish to scroll through.

As a standard protocol by now, you should expect a Pokemon game review from me at any point old or new. This stems from my general love for the series and having stuck with it for every gen except Black and White 2, namely cause for some reason I never got round to buying that Gen. Well now, it’s just a slightly expensive hard to find gen to get a hold of. One day I will add it to my glorious collection of Pokemon games. This may contain those fabled videos I have long endureD to give to you my loyal readers. But then again it may not cause I still haven’t really looked into it and unsure why it went wrong last time. As my free time is fleeting and highly precious, I always endeavour to give it to you in these reviews and mini updates of my not so grand collection. The next major review will most definitely be God of War Ragnarök which my jimmies are fully rustling just in anticipation for.

This game was a welcome addition for me, not really sure what to expect. Colour me surprised, when I get it on launch day and load it up and it’s a complete deviation form the standard Pokemon game. Well not a complete deviation. Having gone one step further with the open world aspects that had been introduced in Sword and Shield. Pokemon was finally taking the first steps into what could be perceived as a full open world game. With Scarlet and Violet only a few weeks away now as well I can only imagine how much further along we have come.

Choosing this time to overhaul the mechanics of the game and try for a bigger more open world feeling, the graphics try to reflect this. Looking better than before however still missing the fidelity they could achieve. Even on the Switch’s hardware. The world feels varied but it’s just not full when it comes to details, trees and grass seem far and between. You can tell that there is clearly a style shift being attempted and for that you can’t knock it. It could like with BD/SP have put a smidge more effort into it though.

I was initially a bit disappointed with the announcement of the new mainline series, due to how much I enjoyed how this was divided into mini open world areas with there own biome related Pokemon. This gives the Land of Hisui a bigger feel to it, a general sense of grandeur, which is usually missing in these games. I was hoping for some DLC where new areas with new Pokemon would be introduced, maybe even area specific legendaries. As I enjoyed having to complete the Pokédex entries by capturing a certain amount of the same mon, and doing different mini objectives in the process. Actually gave a reason to go out and be catch happy.

Adding to this was the new crafting ability which I hope returns in S/V as I do enjoy a good crafting mechanic. Having the ability to craft your own Pokeballs and potions fucking slaps. Only this time hopefully it makes increases your bag capacity less tedious too add a new slot, it’s easy enough. Just go to the guy that does it and pay. Right, simple enough? It is but the little fucker wants you to re-mortgage your house every time you do expand your inventory. Absolutely no idea why they made it so fucking expensive.

With all the different areas, obviously comes with a variety of Pokemon that are freely wondering the plains, and this can change on day or night allowing for some time sensitive catches. Which can be aided in the different type of pokeball you use/craft. Having to sneak up on them, lure them in with berries, use heavy or lighter balls. And the piece de resistance, you have full control and the throwing of the Pokeball to catch and summon forth your own party. It’s a small addition but it really adds to the aesthetic of the entire franchise and immersion of the game. It’s kinda mental how many iterations of the series it’s taken to get to this point. This on land is a lot of fun. However on the open waters, that is some bullshit right there trying to catch a water type. It’s doable but highly annoying.

My favourite new mechanic though has got to be the move swapping. Having your standard 4 moves you can use in battle but you have the ability to cycle through remembered moves. Meaning you finally have more freedom with set ups. Giving more reason to have multiple of the same Pokemon. Even going as far as having move styles, strong and agile. This either increases damage or speed at the cost of an extra move PP. Battling seems a bit harder this time round, with a higher damage output, you seem to be dealing bigger damage as well as receiving it. This is not to say it’s not balanced it does seem pretty even. There isn’t many trainer battles either, which might seem a off put, but I preferred it. Along with needing to catch hundreds of Pokemon it gave you the need to battle loads of them, using different types or specific moves. The filling up of the pokedex is probably the best new entry to he entire sereis.

This side entry also forgoes the typical gym battles as well, normally I’d probably be a bit miffed at this but honestly I like what they did this time round. With the building of the mystique of the Pokemon. Having almost deity like big boy Pokemon (the Nobles) run each area which you have to quell it’s anger. These Alpha Pokemon. These are dotted around the land as well as being the areas boss. So you have do all these mini task on route to them and then you face them in literal combat. You have dodge their attacks whilst pelting the ever loving shit out of them with balls made up of their favourite food. Once stunned you can choose to throw in one of your chosen Pokemon to aid in battle temporarily.

This game also makes you slightly more God like, allowing for you to choose if the Pokemon once it’s hit the requirements if they have the right to evolve. You can even bypass trade only evolutions which I fucking adore. You just have to get the right item, In this case the linking cord for the Pokemon give it then again play God. Choose to leave it as a haunter for existence or allow for it to bloom into the mighty Gengar.

Another deviation in the right way, is there is somewhat of an actual story. As normally the story revolves around team rocket or the like trying to summon a legendary and you have to stop their nefarious plans all the while battling out the gym challenge of the particular continent. Having woken in a rift and spoken to Arceus (God) you get teleported back in time with no previous memories and then help set up the Sinnoh region which is home to the Diamond/Pearl/Platinum generation. Helping different clans, by being a sort of ranger/trainer. Helping the integration of Pokemon into society and building up your base of operations. You use your trusty Arc phone that you still have. As well as investigating the time-rift distortions that pop up as you traverse the land.

Honestly this Is one of the best Pokemon games to date, It’s super fun and is trying to progress the series in all the right ways. I certify this a high 9/10, some Pure Tasty Gaming.

The only reason I haven’t rated it higher is that there is only 242 different Pokemon in this game. Which albeit a good selection it really could’ve done with being padded out more. The fact it finally has side quests as well. They aren’t much past fetch quests or the odd mini game. It just lacks in variety. Having said this though I hope these new aspects especially the new move swapping and crafting systems remain, and are further explored. I tend to feel most games milk you for DLC as it should normally just be content in the finished product. However this game was ripe for DLC and would’ve only served to improve a great game. Finally with BD/SP as well, this series seems to be taking cues from the newer Zelda game entries and are putting it to good use but are still in need of finding their own footing. They finally seem to be wanting to improve on the old formula and progress the series forward. I can only hope this progression continues.

Released, January 28th 2022 Nintendo Switch

All in all I still think this is a solid 9/10 game. I did just wanna catch a couple Pokemon whilst I was bored one day but went straight down the rabbit hole instead and just restarted the game. I did want to pick a different starter but I bloody love Typhlosion, so I didn’t. I also really like his spooky from this time round being a mix of ghost and fire type.

I would say I was more thorough this time though. I made better use of the crafting and the different Pokeball types you unlock as you work your way to research level 10 and even buying the extra recipes and that. I found using lighter feather balls make catching water and flying Pokemon easier but not by a whole lot. As did using the berries, food, mud and smoke bombs that are readily at your disposal.

I went out of my way to catch a metric fuck tonne of Pokemon to fill in those Pokemon entries and I did as many side quests as I could. Except for the balloon popping timed races. Fuck them, fuck them to hell and back. The controls are not flush enough and the necessity of quick swapping between the specials summons suck. Don’t do them save yourself.

I kinda overlooked the grit levels first time round and I will admit as such on occasion I did struggle more then I needed too. I highly recommend every time you go to one of the open areas to just catch anything and everything. As you go to you ranch and then just send them back from whence they came and you get a whole heap to pump directly into your mons blood stream like a steroid injecting gym bro. You can then really fuck some shit up. I am aware this game is for children and you do minimal damage in the games world itself. And all is happy between trainers and Pokemon alike for breeding them for tiny war games. I mean imagine if a war happened in any of these regions the lasting effects would be devastating, that’d make a hell of game but that’ll never happen.

My mighty, fully gritted, kitted out squad lead by the mighty Typhlosion, again.

I haven’t yet fully completed my quest of taming God, to do my bidding. I’ve got the last couple of Legendaries to acquire and a few rare spawns to find. These are usually in the space time distortions that appear once you’ve been out for like 30/40 mins. They also drop a whole heap of goodies which can be sold to help buy crafting items. What I will say is everything is like level 70 if not higher so you’ll need be prepared as you’ll get swarmed super fast. Like a moth to a flame or fly to a lump of fresh steamy turds.

The main quest line, where im on the search for God to squeeze into a tiny ball to summon at my every whim.

For all I enjoy this game at times the areas do feel empty and when you are flying around this becomes more apparent. The lack of Pokemon in this game also does hold it back I honestly think another area and hundred or so more to catch would’ve done wonders for this particular entry. Even a few more explorable areas as there aren’t really many cave systems or temples to wander around.

There isn’t enough boxes in Pokemon storage to make use of catching a whole load of Pokemon and organising the ones you need. Due to the nature of this game I think the standard of 8 boxes just isn’t enough. It’s not as if it makes the game easier either, the same can be said for bag storage. Late game you do really need to have expanded your carry capacity a good whack so you can make the most out of your time decimating the local wildlife by forcible capturing them.

My pokemon storage filled with deities and Gods as i finish my pokedex completion.

Even with playing Scarlet after my first review I found returning to this game and coming off thinking this was still far more innovative and fresher. It’s fun and more relaxed and you need to find that the fun comes from the catching rather then battling. Though, I would say a few more re-playable trainer battles in each area is needed just to help with the end game grind. Levelling up would be more fun if not a bit easier as well.

I still think this game was ripe for DLC as much as I find often is just money grabbing content that should’ve been in the base game or just straight up pig shit that I regret buying. This game could’ve easily blossomed in to 10/10. A couple more open areas, a battle tower and more crafting. It was a no brainer.

I am very much looking forward to ZA even if I think the shift back to modern/futuristic setting wasn’t the way forward. If they have built on what we have here, by adding a higher amount of Pokemon to catch a more in-depth crafting and item pool, along with a few more battles. I find it hard to believe with out a crossover point with the gameplay and mechanic changes here that the mainline series will be keeping up with this new spin-off series.

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