Well I don’t really pre-order games any more but this one felt necessary. I love Batman as any self respecting nerd would and I do love a good Lego game. It was a match made in heaven somewhat I think the only thing I’d have preferred is a new Lego Lord of the rings game. Which up until now has always been my top Lego video game and its taken what, like 14 years or around that time frame to finally be dethroned for me.
Now I would go out on a limb and immediately say that this has the best iteration of Gotham City to play around in even better then the Arkham games. I often find Lego games when released have great graphics for what they are and this game is no different. Having the constant night time of Gotham often dimly lit and in a foggy down pour all wrapped neatly in the gritty 80’s detective film where everywhere is etched with graffiti. The entire vibe just accentuates the vibe of Batman far better then it probably needs to. The game designers really hit out the park.
You really do have the freedom of Batman when playing in the city, you can run around or drive anywhere. You can use the grappling hook to reach the top of any building, launch yourself from the ledges to glide or even go through wind tunnels which act the same as they did in Spiderman 2 for slightly faster travel. You can do this with any of the 7 playable characters but you always have to have Batman as one of the two options available at the time.


This has an original story which is smashed up parts of the various films from over the years. It works more then you’d expect it too and some of the cutscenes and set pieces are faithfully recreated in Lego with the humour these games have become known for to help round out the more dark and violent parts. One of the best parts that really worked well is the Joker blowing up the hospital from the Dark Knight that is an exemplary recreation in my eyes. The game has 6 chapters to work through and its not the longest game in the world to complete. The mission lengths vary from relatively quick to about an hour and only have a few collectibles to find in each mission. The red bricks return but the lack the cheat codes or fun cosmetic changes you could do they only change costumes you can wear, a bit naff really. There’s no mini kits which is disgusting if you ask me, there’s only one set which is collected in the Batcave. Now all the collectible in mission just give you a decoration you can then see in the Batcave. I also often found myself finding this game really funny and I’m not ashamed to admit that. The way this game creates two face where Harvey Dent just repeatedly just gets hit in the same side of the face did tickle me.


The open world is set into three main areas and then into their own districts which everything you’ve found can be tracked. There isn’t a whole heap of actual side quests or missions which I find a little disappointing. It’s mostly just finding a fuck load of collectible. It is absolutely rammed full of them, from Wayne tech cases, specific villain trophies, Riddler and Cluemaster puzzles, finding missing animals. On top of that you have AR time trials for combat, traversal and racing. There’s a good chance I’m missing some but you get the point. Now if you want the Platinum you have to collect and do everything now this includes just playing every AR challenge as the traversal ones suck major ass, they are janky as anything and just don’t work.


The downside to the lack of variety somewhat is that it can be a bit repetitive as Cluemaster and Riddler mini puzzles play out the same and there is well over a 100 of them collectively and they are uneven in how easy they are to solve, mostly they are straight forward then some just are fiddly for the sake of it. I also had some major beef with the grappling hook, in that it just would grab random ledges or just not grab on to anything at all. Gliding could be a bit unresponsive on be a pain in its own right.



The Batcave can be customised to your own likings once you unlock all the extra areas, it’s a nice touch if not a bit unecessary. But I won’t ever complain about the extra miles the devs went too. You can also find Bat mite there and in shops around the city where you can but stuff for the Batcave, new costumes, red bricks etc.


You have a main skill tree which aids all characters and then one for each character which is there two useable skills. Now the main one helps in giving extra health, focus build up, combo builders, exploration and scanner for collectibles. These can be purchased via the gold bricks, and the individual ones are from the millions of wayne tech caches you find and there worth getting but if you went through the entire game without upgrading them it wouldn’t make a whole lot of difference.


I always appreciate when a game fully utilisations the haptic feedback of the dualsense and this title does that. You feel it when you hit boost in any of the vehicles or when you fire weapons but I like the feedback you get the footstep effect flipping between the R2 and L2 triggers when you run. This goes in with the detail of this game as a whole like the different handling of the cars and how you can even see the suspension rocking around in them. This is an extra mile for a standard Lego game but very welcome.
The biggest highlight of this game is the combat, now I could be wrong but I do believe Rocksteady the team the made the Arkham trilogy actually helped out with this game. As the fightings and reversal system is straight out of that series. This was an absolutely stellar choice to use here, it really sets it apart from other Lego games and makes for every combat instance fun. I’d say that it is more forgiving then the Arkham games as reaching higher combos on that took a lot longer to get the hang of and get the timings down well to keep the combo chain going. You even have the same style of stealth take downs and using ledges or gargoyles to leap on to unsuspecting adversaries. Or crawling under them from vents below. Now going forward I think having individual combat that fits each style of Lego game is the way to go. You also have the crimes you stop which constantly spawn in every district a few more in the variety of these wouldn’t have gone amiss either.


One other gripe I have with this game is the 7 playable characters don’t feel all that individual enough. I get they do fight differently and obviously have their own unique abilities, but Robin and Nightwing are basically the same, Batgirl is pretty useless outside of a few collectibles so she’s not needed often. Now there is absolutely loads of different costumes for each of them and I think it is 3 vehicles for each of them. Outside of Batman which has loads more of everything. I think it would’ve been nice if even a couple of the costumes actually affected gameplay somewhat makes them more worthwhile and to help aid in collecting them.
Overall I’d give this game a very highly Tasty 8/10.
Now 8/10 may seem a bit low considering I’m saying its now my favourite Lego game, but the lack of proper side quests and needing a few more characters stop it form being just that little bit higher for me. Also the main missions lack the sort of re-playability you get out of most Lego games as you can 100% pretty much first time round. I just think a bit more proper content then just a few hundred collectibles stops this from being an all-timer of a game. But it is very very fun to play, some of the main missions are fantastic and really showcase the detail and dedication these devs bring to the Lego games with the silly and highly detailed Lego creations. Plus the utterly fantastic combat elevating the combat heavy game. Now I just need to download and play the Mayhem DLC and see what that adds to the mix.

Released May 22nd on Sony Playstation 5.

































































































































































