Christmas additions

Once more I have added a plethora of games to my humble collection. Namely Gamecube and PS5 games this year. Even with the 9 new additions, it took all my might not buying the remake of Crisis Core. I mean I am most definitely gonna purchase it in the near future but for now. I more then have enough to work my way through. A review on Pokemon Scarlet is coming up on the not so distant horizon, as i’ve all but finished the main three branching stories of Paldea.

My new fat stack of games. Taken in crystal clear 4k with no signs of reflection whatsoever.

Then I will attempt to work my through this delightful stack. Which as you can see is an eclectic mix. From timesplitters 2, the super gorey Callisto Protocol and Dying Light 2 which i’ve holding off on getting for a while, all the way to Shin Megami Tensei 5. With a splashing of the original Luigis Mansion on the side, a gem of horror game in Eternal Darkness. Then Super Smash Bros Melee, and soul Calibur 2 which I already have on PS2 but that version is lacking the playable version of Link. And finally the remaster of Destroy All Humans 2 a personal favourite of mine from my youth.

For me this is a top tier list, paddding out my beloved Gamecube collection, adding some new games and a reamke of a classic. I have no doubt that they will all make for some extremely tasty gaming.

But more then anything heading into the new year I will be aiming to continue the growth of TRG, with some potentially big news on the skyline of this dreary bakdrop of winter. As for following me I hopefully at the very least I ignite some fond nostalgia in you or for you to start your own collecting journey. As long as it’s a game you enjoyed playing or if you only play an hour every now and then but have kept all your old games. Any game you buy and keep makes for a great start or great addition to any collection.

As always, stay fucking tasty my brethren.

Happy Christmas

Here’s hoping you all have a very merry Christmas and great new year. From me here at TRG. Hoping that Santa brings you all your gaming wishes and dreams.

For me I’ve added to my never ending stack of games, that is surely going to outlast the remainder of my hours of life with play hours the way it’s going.

As we head into the new year I want to thank you all for following along this year where I have slowly but surely grown from nothing to a slight something. With heading into the new year with only more growth here.

Let’s hope that as for me the new year brings only good things to all of you my fellow gaming enthusiasts and followers.

Enjoy your holidays stay fucking tasty, and be ready for new reviews in the new year.

God of War Ragnarok

My oh my, what an utterly incredible game this is. Having played every entry including the two PSP titles, this has been a hell of journey to follow and witness what has unfolded from the original back in 2005.

With the sort of soft reboot in 2018 moving from the Pantheon of Greek Gods, to the Norse saga of these two titles, I didn’t know what to expect, I mean honestly they are both nothing short of phenomenal. This is mainly due to the directing style, the story line, the voice acting and the motion capture. I mean to be fair everything about these games are pretty much 10/10 in all aspects. But the character work and writing is where it truly shines. We follow Kratos from being the angry Spartan boy of the old games to that of a man who just wants to be a good dad and move on from his past mistakes.

The dynamic between Kratos and Atreus is just top. Not from just the excellent cutscenes between them, but from the joint combat and puzzle solving that you do. I mean I don’t wanna be too spoiler heavy here but I will probably spoil some stuff so if you haven’t finished or completed it yet I can only apologise. At the heart of this concluding game of the Norse Saga is Kratos finally becoming the God he should’ve been with people actually revering him and Atreus moving on from being the Loki of the Ragnarok prophecy to being his person. Having a good few missions where you control Atreus, in fact the entire Asgard and Jotunheim story unfold through his eyes, his combat his highly different from Kratos, quick strikes, archery and smacking the bad guys on the head with his sturdy bow. Unlike the crushing, heavy blows with precise striking and combos of Kratos. Having the blades of Chaos, the Leviathan axe and the new Draupnir spear, which quickly became my favourite weapon.

Every realm looks, breathe and feels different. They all feel so alive in the way the need to be, Vanaheim having thick forests and foliage. Midgard submerged in Snow, Svartalfheim covered in rocky landscapes. They all feel huge and that there is more past the small snippets you are privileged to explore. Each area is made for you to want to explore with some areas blocked until after the main story is concluded. Every corner seems to be a mini boss of sorts, which isn’t a bad thing. With the highlights of this for me being the dragon hunts in Vanaheim, and if you find the right relic you can even unlock a few extra secret bosses. You can go searching for Nornir chests, legendary chest, artefacts from other far away lands. Release the spying Odin Ravens, favours from the dead or other characters you meet along the way. One nagging problem I did have though and honestly it’s about the only one, was the lack of fast travel. You can travel between the many gates, but only from another gate. It’d have made life so much easier if you could just ping over to the right gate you’d want without having to traverse all the way back.

I was going for the platinum on this one, having 100% the last game, I had every intention of doing the same again. I still might, having got to the last two final Hurdles though. The two super bosses of the Game the new Valkyrie queen Gna and the big bad berserker boss King Hrolf. I am at level 9 meaning I have maxed armour, weapons, shield and upgraded hilts. They can both eat shit. Honestly only thing that ruined the game somewhat. Having a mixture of not having the time just battle the same boss for hours straight hoping I get lucky enough to win and wanting to play the PS5 upgrade of the Witcher 3 I decided to move on for now. But seriously fuck those guys, the are unnecessarily hard, considering how the rest of the game isn’t that bad even the 12 berserkers you have to fight to unlock King Hrolf are pretty standard as you keep on top of improving your strength,defence and vitality.

Each weapon has it’s own skill trees that add new function or added combo strikes to your arsenal. The same works for the companion trees of Atreus and Freya. I’d argue the best part of this is each new move or skill has it’s own 3 tiered system, so once you’ve used it enough to hit the gold level you can use experience points to add a sub feature to it, so it can say stun more or even cause slightly more damage. So through the endless slaughter it’s worthwhile swapping between the three weapons and hitting all the different combos just so you can fuck shit up just that little bit more.

I can’t do a review without pointing out how fucking amazing the game looks. Graphically it’s nothing short of immense. In fact all the pictures in this review are basically just stills from parts of the realms that just show off how good everywhere looks. The siege on Asgrard at the end of the story really exemplifies this. Having Surtr and Jormungandr in the background fighting with Thor. Whilst all the realms are bearing down on Odin in a unified attack. Speaking of Jormungandr, one of my favourite parts of these games is the way Atreus on his journey inadvertently created him, using the giants souls in Jotunheim and the fight he had with Thor at the end which sent him back in time to the 2018 game. There is many there other small details like this dotted around, and hidden in dialogue. Something the Santa Monica writing team truly excelled at.

I could probably make this review twice if not thrice as long, with what I could talk about, but ultimately it boils down to just playing it yourself. Which I’d imagine pretty much everyone who wants to has by now. This game talk me to around 45 hours to do everything bar those dickbag final bosses. Having the returning trials of Muspelheim as well, which ain’t that bad really, just a bit repetitive in the way you unlock the final six challenges. A couple bigger side quests and the small favours, finding all the hidden lore and buried treasure. There is a lot to do, not as much as other games of the same style. I’d argue this game though is more concise and in wanting you to be able to do everything without it becoming a bore or slog.

This game now firmly sits in my top 3 games, just under the Witcher 3 and just above Death Stranding. So you bet the announcement of DS2 rustled the ever loving shit out of my jimmies. In all the games I have played over the years not many reach the rich detail and story driven excellence this one hits. All encompassed in the best looking game I’ve seen off the PS5 so far, and intertwined in the rich lore of Norse mythology. Even though DLC for this probably won’t happen there is so much that can be done, and the same can be said for if they choose to continue the story. However if they choose not too. This is definitely the right end for Kratos’s story. Having made him so much more then one dimensional character of the original trilogy, and this is largely due to the performance of Christopher Judge and that can’t be understated enough.

This game gets a definitive 10/10, Real Fuckin’ Tasty.

It looks phenomenal, the combat is fast, fluid and brutal when necessary. The plot and overall story is brilliant, the writing and directing of the game is top tier. Honestly just play the game, you won’t regret it. I also realise all my pictures are just screenshots of nice views, i’m not sorry for this. I wish for you all to experience how immense it looks.

Released November 9th 2022, Sony Playstation 5

Ghost of Tsushima

Well where to begin with this one. Having already dome a 100% on the PS4 version I thought it’d be well worth my time to enjoy the upgraded version. Along with the DLC in Iki Island, for a bit of extra stealthy samurai action. So here’s the review on Ghost of Tsushima Directors Cut PS5.

Honestly this game even at a few years old looks incredible, not necessarily up there with the likes of Horizon Forbidden West of the newly released God of War Ragnarok. I think the main thing that allows it still stand out is the art direction and over all design. The game just looks amazing especially with the tall grass with the blowing of the wind. The nice feature of how to track where you need to head to, swiping the touch pad and the passing wind guiding you where to go. It even comes in an artist option of black and white if you so desire and the blood staying red to add in the brutal nature and setting of the game.

The combat in this game is great fun. The particular highlight for me though comes from the stand-off. Fully upgrading that along with the armour perk to allow to add one more in the chain. Quickly dispatching 5 enemies in one go, with a one hit kill, hitting the strike button before your foe gets a hit in. The upgrades in this game don’t really make too much of a difference until you’ve upgraded your sword, picked a style of armour you want to go with and have upgraded the four different stances. As these allow for added combo strikes, new parrying options to keep all the different types of enemies at bay. Archery is pretty fun and serves one of the four main side quest chains you can do. Which gets more fun with fire arrows and the great long bow exploding ones.

With the main plot being Jin leaving behind the teachings of the samurai for a more stealthy and dishonourable road. The stealth in this game whilst fun, and you gain throw-able weapons and chain assassinations. I do feel this is one aspect that lacked some depth, whilst fun and always a good time trying to take out a mongol stronghold without being caught. It could definitely used a bit more to aid in tactical options, maybe a dedicated skill tree for it. As for the most part it just makes you slightly more silent and allows you to see and hear enemies from further away.

The game is bleak, I mean, turbo bleak everyone in it basically dies or has some close to them die. With most of the side missions you tracking someone down who ends up being dead or someone you put down for being a piece of shit. I mean spoiler, in my defence the game has been out for years not, but even your first horse dies, and that scene fucking hurts to watch. Like the developers and director knew full well what they were doing when they chose to add that cutscene in. You can’t forget the missions of a disease that’s killed off a small holding, or the warrior monks who have all been killed, and Norio’s brother who instead of killing the decide to just fucking de-limb him completely. The story of the invading Mongolian army and the change within Jin itself is great, and his clash of ideals with his uncle. But fuck me it’s not happy, it makes for a great backdrop and setting though. Everywhere is on fire and littered with blood or corpses and rogue samurai patrol the land looking to hurt you at any point. Not to mention the pin cushion peasants filled with arrows for practice. Don’t let this bleakness detract you from playing this game if you haven’t already though, a small price for an incredible story and fun game.

The world design is great, with a shit ton of side activities to do, fox dens, where you follow a fox to the shrine. With the best bit being at the end where you get to pet them and they get super happy. Bamboo strikes to increase your focus metre. Hot springs to increase your health. Haiku’s for new head gear. Shinto Shrines for new charms, Mongolian outposts and the bigger town areas you have to liberate. Farmsteads which unlocks a new set of armour. The tales that give you new armours, special moves or even the longbow, where you get to do the coolest part of the games with boss duels. You also have new sword skins, ronin duels I might be missing something, but the point I’m trying to get at everything is worth your time. Everything helps to build you into the unstoppable machine that you are. With most open world games especially when aiming for a platinum trophy it can feel a slog having to find very collectible and there’s always that one that you can’t find, or you have to do a side mission first that doesn’t unlock until you’ve done this. Here though I honestly wanted to do everything, In both play through’s, I felt fairly empty once I did finish it though. I clocked in around 50 hours to do everything, so it’s not a short experience nor the longest. I long for the day soon when I can complete the Witcher 3 on death march difficulty again in glorious 4k. This is truly one of the best PS exclusives and is well worth your time if you haven’t played it yet. The story DLC is a much of muchness in that it’s good fun for the extra hours, and some nice back story for Jin, but ultimately just gives you more time to enjoy being the Ghost.

I’d give this game 10/10, real fuckin’ Tasty.

A great story told through great voice acting and motion capture all neatly packed into one of the nicest looking and designed worlds of last generation. All complimented with great combat, fun if slightly lacking stealth mechanics and super tailored side activities which make for trundling along the bleak land that little bit more palatable.

Released August 20th 2021, Sony Playstation 5.

Tekken Dark Resurrection

It’s been a while since I did quick take post as it is a while since my last PSP post also. So why not go for one of my recent pick ups of Tekken. I don’t really play fighting games outside of Mortal Kombat. Most of the fighting games I play or did tend to go back to old soul calibur or the Naruto ninja storm games.

For a cheap pick up, I was pleasantly surprised by it. Being the PSP version of 5 which was initially on ps2 then got an upgrade for ps3. It came with a lot of features, varying game modes. Standard 1 v 1, story and arcade. Then the sub modes within arcade. Some of these unlock as you progress in story mode or rising in ranks via arcade mode.

My pre existing history with Tekken was with tag tournament on the PS2 which I spent most of the time bouncing round on a sword as Yoshimitsu getting my ass whipped and not really understanding why.

I won’t lie I don’t really understand the under lying story so what’s going on is kinda behind me. The 9 stage story mode also doesn’t help. Next to nothing is explained you just fight people for a smidge of reason. Then it ends with a fight against Jinpachi who’s just an angry fiery lad who takes a little more punishment to beat.

The fighting itself is pretty standard, but is fluid enough to make it fun and getting the timings down for combos isn’t too bad. Definitely a practice makes perfect type of game. The more you’d play the better you’d become, fairly standard stuff really.

The game does look good, each character are detailed and individual enough to stand out and a roster of 32 playable characters. There is more then enough variety to go around. The stages are all distinctive I particularly enjoy the one where penguins are hobbling around as you brawl.

You get gold for every victory, and for a perfect win a high amount. A few times I had a random multiplier pop up as, dunno why but it did so you can also get that. With that gold you can buy a shit load of character customisation items which adds a nice bit of a personal touch to your favourite characters.

I can’t vouch for the local play or online play as that’s not a option for me. But I’d imagine I’d lose 100% as I’m pretty shite at the game. It is fairly fun in quick burst and is far from tasking. If you like fighting games even know you’d find a lot to keep you busy and love. However for the most part I’d imagine you’d best still stick with a full console game or the console version of this one.

I’d give this game a good and Tasty 6/10, a solid and enjoyable fighting game with enough variety to keep it fun but only in quick bursts. And missing the polish and usually more variety of a full fleecier console game. Especially in the story mode.

Released on Sony PSP, September 15th 2006.

Pokemon Legends Arceus

As a standard protocol by now, you should expect a Pokemon game review from me at any point old or new. This stems from my general love for the series and having stuck with it for every gen except Black and White 2, namely cause for some reason I never got round to buying that Gen. Well now, it’s just a slightly expensive hard to find gen to get a hold of. One day I will add it to my glorious collection of Pokemon games. This may contain those fabled videos I have long endureD to give to you my loyal readers. But then again it may not cause I still haven’t really looked into it and unsure why it went wrong last time. As my free time is fleeting and highly precious, I always endeavour to give it to you in these reviews and mini updates of my not so grand collection. The next major review will most definitely be God of War Ragnarök which my jimmies are fully rustling just in anticipation for.

This game was a welcome addition for me, not really sure what to expect. Colour me surprised, when I get it on launch day and load it up and it’s a complete deviation form the standard Pokemon game. Well not a complete deviation. Having gone one step further with the open world aspects that had been introduced in Sword and Shield. Pokemon was finally taking the first steps into what could be perceived as a full open world game. With Scarlet and Violet only a few weeks away now as well I can only imagine how much further along we have come.

Choosing this time to overhaul the mechanics of the game and try for a bigger more open world feeling, the graphics try to reflect this. Looking better than before however still missing the fidelity they could achieve. Even on the Switch’s hardware. The world feels varied but it’s just not full when it comes to details, trees and grass seem far and between. You can tell that there is clearly a style shift being attempted and for that you can’t knock it. It could like with BD/SP have put a smidge more effort into it though.

I was initially a bit disappointed with the announcement of the new mainline series, due to how much I enjoyed how this was divided into mini open world areas with there own biome related Pokemon. This gives the Land of Hisui a bigger feel to it, a general sense of grandeur, which is usually missing in these games. I was hoping for some DLC where new areas with new Pokemon would be introduced, maybe even area specific legendaries. As I enjoyed having to complete the Pokédex entries by capturing a certain amount of the same mon, and doing different mini objectives in the process. Actually gave a reason to go out and be catch happy.

Adding to this was the new crafting ability which I hope returns in S/V as I do enjoy a good crafting mechanic. Having the ability to craft your own Pokeballs and potions fucking slaps. Only this time hopefully it makes increases your bag capacity less tedious too add a new slot, it’s easy enough. Just go to the guy that does it and pay. Right, simple enough? It is but the little fucker wants you to re-mortgage your house every time you do expand your inventory. Absolutely no idea why they made it so fucking expensive.

With all the different areas, obviously comes with a variety of Pokemon that are freely wondering the plains, and this can change on day or night allowing for some time sensitive catches. Which can be aided in the different type of pokeball you use/craft. Having to sneak up on them, lure them in with berries, use heavy or lighter balls. And the piece de resistance, you have full control and the throwing of the Pokeball to catch and summon forth your own party. It’s a small addition but it really adds to the aesthetic of the entire franchise and immersion of the game. It’s kinda mental how many iterations of the series it’s taken to get to this point. This on land is a lot of fun. However on the open waters, that is some bullshit right there trying to catch a water type. It’s doable but highly annoying.

My favourite new mechanic though has got to be the move swapping. Having your standard 4 moves you can use in battle but you have the ability to cycle through remembered moves. Meaning you finally have more freedom with set ups. Giving more reason to have multiple of the same Pokemon. Even going as far as having move styles, strong and agile. This either increases damage or speed at the cost of an extra move PP. Battling seems a bit harder this time round, with a higher damage output, you seem to be dealing bigger damage as well as receiving it. This is not to say it’s not balanced it does seem pretty even. There isn’t many trainer battles either, which might seem a off put, but I preferred it. Along with needing to catch hundreds of Pokemon it gave you the need to battle loads of them, using different types or specific moves. The filling up of the pokedex is probably the best new entry to he entire sereis.

This side entry also forgoes the typical gym battles as well, normally I’d probably be a bit miffed at this but honestly I like what they did this time round. With the building of the mystique of the Pokemon. Having almost deity like big boy Pokemon (the Nobles) run each area which you have to quell it’s anger. These Alpha Pokemon. These are dotted around the land as well as being the areas boss. So you have do all these mini task on route to them and then you face them in literal combat. You have dodge their attacks whilst pelting the ever loving shit out of them with balls made up of their favourite food. Once stunned you can choose to throw in one of your chosen Pokemon to aid in battle temporarily.

This game also makes you slightly more God like, allowing for you to choose if the Pokemon once it’s hit the requirements if they have the right to evolve. You can even bypass trade only evolutions which I fucking adore. You just have to get the right item, In this case the linking cord for the Pokemon give it then again play God. Choose to leave it as a haunter for existence or allow for it to bloom into the mighty Gengar.

Another deviation in the right way, is there is somewhat of an actual story. As normally the story revolves around team rocket or the like trying to summon a legendary and you have to stop their nefarious plans all the while battling out the gym challenge of the particular continent. Having woken in a rift and spoken to Arceus (God) you get teleported back in time with no previous memories and then help set up the Sinnoh region which is home to the Diamond/Pearl/Platinum generation. Helping different clans, by being a sort of ranger/trainer. Helping the integration of Pokemon into society and building up your base of operations. You use your trusty Arc phone that you still have. As well as investigating the time-rift distortions that pop up as you traverse the land.

Honestly this Is one of the best Pokemon games to date, It’s super fun and is trying to progress the series in all the right ways. I certify this a high 9/10, some Pure Tasty Gaming.

The only reason I haven’t rated it higher is that there is only 242 different Pokemon in this game. Which albeit a good selection it really could’ve done with being padded out more. The fact it finally has side quests as well. They aren’t much past fetch quests or the odd mini game. It just lacks in variety. Having said this though I hope these new aspects especially the new move swapping and crafting systems remain, and are further explored. I tend to feel most games milk you for DLC as it should normally just be content in the finished product. However this game was ripe for DLC and would’ve only served to improve a great game. Finally with BD/SP as well, this series seems to be taking cues from the newer Zelda game entries and are putting it to good use but are still in need of finding their own footing. They finally seem to be wanting to improve on the old formula and progress the series forward. I can only hope this progression continues.

Released, January 28th 2022 Nintendo Switch

Newest haul

In the spirit of trying to keep this an active blog, not only on reviews but also my ever growing collection.

My new batch of goodies

I paid way under the price for all of these which makes me far happier than it should! I managed to get a new Pokémon game in Stadium on the N64 which you already will know that will be reviewed. As will Legends Arceus fairly soon . Had that one in the bag for a while I just need the finishing touches to it. Hopefully just in time for Scarlet and Violet. As all Pokémon games are gifts from God, I dare anyone to say otherwise. I’ve been playing them since gold and silver and I tell you here and now I’ll be playing them until I die. Fuck all of those that dare to criticise the unstoppable machine that is Pokémon.

I would say it’s beautiful but it’s kinda in a bit of a scummy condition. I’d have also prefers it in a box with the transfer pak, but beggars can’t be choosers sometimes.

I’ll be honest I didn’t even know you could get San Andreas on ps3 until I found and googled it to make sure it was real. That was a particularly nice find. And getting the complete edition of GTA 4 is always nice as I feel it’s often over looked by 5. Where, sure 5 had the better story. But I’d argue overall 4 is the better game. Strip back gta online and had they pumped up 5 with more single player dlc it could’ve been better but I think 4 is king when it comes to the series still.

So hopefully in amidst all of my work life and now the degree I stupidly decided to do at the same time, I will be bringing you all many new reviews, and general updates on my collection.

So as always stay tasty my flavoursome brethren. As I continue to bring the taste to this ever growing series of TRG, by adding new chapters to the gospel of the tasty.

StarWing

Having finally got me SNES, I sat down and played one of the only two games I have currently, Starwing or Star Fox for everyone else outside of the PAL region. The game that back in 1993, gave rise to the Starfox franchise and character himself, the bane of many a smash player.

This won’t be a long review, not much need. Also I was aiming to use videos on this one, as I think they are currently in the wrong format this blog site is having fucking non of it. One day I will be granted the powers to enlighten the world with my video prowess, but until then you are stuck with my shitty screenshot pics, enjoy.

This game is a 3D rail shooter game, dotted in various 3D environments with the levels varying depending on the level route you initially pick. I would like to say I’m getting better at it slowly, but truthfully I fucking suck at it. Luckily it’s not too tasking, and doesn’t wane on my mental state, so dying repeatedly isn’t an issue.

Each level, you are accompained by three computer controlled companions. They don’t really make a difference to be honest. Just every now and then you’ll just get one of them pop up on the screen and ask for help. Every level is littered with different types of enemies, robots, spaceships and blocky creatures. Which each level ends with a big blocky space boy to defeat. Playing this game makes me appreciate the level and enemy design of No More Heroes 3 that little bit more. Clearly Suda 51 took great pride in styling it to represent the games of old.

The graphics on this are obviously blocky as fuck, but with the moving linear environment and only a slight lag delay it’s oddly pleasing to the eye. For the time and hardware it must’ve looked great when it initially came out. Like how Skyrim in 2011 was the Bee’s knees. It does come with some nice features though, bits fall of bosses, buildings collapse enemies, fall over causing a slight inconveince. The controls are receptive enough, with the shoulder triggers are used for rolling, the colour buttons control your laser, bomb, boost and brakes.

Honestly this game overall, is pretty fun. Obviously it lacks the bells and whistles of the games of today. This isn’t necessarily a bad thing though. This has a simple premise and a high replay value. You can just put it on and pound through an entire route or like me get to the third level and die miserably. Either way it’s fun, it has a nice aesthetic and arguably without this game and it’s ilk we wouldn’t have many games that we do today.

I’d certify this game a solid, Tasty 6/10. No way am I docking it a point due to the amount I die.

Released 5th June 1993.

P.S i prefer this to the Starwing cover, so have the non PAL one.

Happy SNES day, to me.

I finally have managed to get a fully working Super Nintendo entertainment system which first launched way back when in the 90s in Japan, well before I was even born. Having never played a SNES, the absolute horror I know the closest I ever have were the arcade compilations you get or the more specific ones like the old street fighter and that. I have been trying to get one for some time and honestly what I paid for this was nothing short of an absolute steal.

An eBay seller who actually made sure it was safely transported. You can tell from the reams of bubble wrap. Further proof miracles do happen.

Now considering I have a SNES inspired mascot, good ol’ Snesly I thought it only apt to cross off one of my big and missing collectable items I had yet to own. This sits firmly with the Dreamcast for me. Which hopefully won’t be too far off down the line either. Really amping up my collection, and adding to the utterly heinous back catalogue of games I already possess.

Now it’s not the best condition, nor does it have the original power or av leads. Slightly age stained and the two games it came with don’t have the box or even manuals. Nonetheless I’m beyond thrilled with it.

Having played a few levels of Starwing, I can safely say I’m fucking awful at the game. However the graphics are so blocky and wholesome I don’t mind being terrible at it. As it’s just so fun to play, and as there isn’t a save function having to pick the correct route to blast through the 5-6 stages to complete make for a high replay-ability, something games of today tend to overlook. The closest you seem to get are messed up pay to win, or dogshit loot box online shooters which mostly miss the point now.

Now I have a working SNES, I will be very much on the look out for some of the old JRPG classics such as Chrono trigger, Final Fantasy 3 and a Link to the past. Which oddly brings me more excitement then a lot of nowadays releases. Just goes to show you can’t beat the classics.

A Post holiday, … Post?

Fear not my fellow followers I have not abandoned this quest nor you. Merely I have been on holiday. Now with that blissful week already well in the past, I must move forward.

With that said I have some new acquisitions on the way to me, on the not so distant horizon. More on that will follow in due course once they have landed in my possession.

I have, however managed to pick up a few new games to add the ever growing collection.

Naturally the two Ready 2 Rumble games I ordered from eBay turned up smashed to fuck. As that’s ultimately what we all look for in a game when you buy from a randomer on the internet. The two Ratchet and Clank games are because they just rule and I have every intention of going through Gladiator very soon.

Having finally sorted out my gaming room and nearing the point of having everything I need to do more in depth reviews. And yes it does finally include the power of … VIDEOS! I have finally harnessed the future for you all .

Look hopefully to the bright, glowing future as I myself am. As I will be revamping my site at some point soon also, as I feel it’s time to look slightly more professional.

So behold what will be tastyretrogaming V2 , with a better site, better reviews and actual retro games. Rejoice in the name of all that is tasty, you sexy fuckers.